SOKOVILLE (not this game) is a game I have been working on for a few months.  At its core, it is a sokoban-like puzzle game.  You solve puzzles throughout the world, which enable you to help characters in that world.

A simple example is: There is a boy in the town who is missing his dog.  You're in the forest and you come across the dog.  You need to push blocks to make a way out of the forest, and you also need to push the dog out of the forest and back to its owner.


SOKOVILLE - demake (the game you are viewing)  is a proof of concept of the above idea.  It is meant to be a lightweight implementation, who's primary purpose is to get feedback for the main game.


Instructions

Perform all the tasks in the task list.

Controls

Press/Hold arrow keys to move

Press X to cycle items

Press/Hold Z to rewind

Hold Z + X to view tasks

Technical limitations

Sokoville - demake only saves/rewinds every 10 steps, so rewinding will feel jittery.  This is mainly due to memory limitations of PICO-8, and is a hacky solution to a problem that is not worth solving in this POC. 


Updated 14 hours ago
Published 14 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authormikepurdy
GenrePuzzle
Made withPICO-8
TagsPICO-8, Sokoban

Comments

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Controller support is great!

Thanks for playing around with it. Hoping to use this ‘demake’ to really hone in on the game loop and the fun.